Material artist, Substance Designer fanatic.
You can find my free substances here: https://share.allegorithmic.com/libraries?by_user_id=39
Procedural Design is the go-to place for textures for game design, architectural visualisations, and real-time rendering in general.
We specialize in making (seamless) textures, accompanied with normal maps, specular maps, AO maps, curvature maps, and almost any other map you can think of.
Feel free to get in touch with us to see what we can do for you.
-Käy Vriend, founder of Procedural Design.