Käy Vriend
Käy Vriend
Material Artist
Amsterdam, Netherlands

Summary

Material artist, Substance Designer fanatic.

You can find my free substances here: https://share.allegorithmic.com/libraries?by_user_id=39

Skills

ShadersUV MappingTexturingPBR TexturingTexture BakingGame Design

Software proficiency

Genetica
Genetica
Unity
Unity
World Machine
World Machine
Xfrog
Xfrog
Modo
Modo
Unreal Engine
Unreal Engine
Substance B2M
Substance B2M
Substance Painter
Substance Painter
Substance Designer
Substance Designer

Experience

  • Founder at Procedural Design
    Grootebroek, Netherlands
    January 2015 - Present

    Procedural Design is the go-to place for textures for game design, architectural visualisations, and real-time rendering in general.

    We specialize in making (seamless) textures, accompanied with normal maps, specular maps, AO maps, curvature maps, and almost any other map you can think of.

    Feel free to get in touch with us to see what we can do for you.

    -Käy Vriend, founder of Procedural Design.