Bi-Weekly Challenge! - Sea Foam

This time I tried to match the reference a bit more closely, but ended up with a bit less foam. Happy with how it turned out, works really well with iray and the hdri's.

I used an emissive map to fake light passing through (just blended the basecolour with a mask based on the AO and facing normal, minus the foam).

Ymmanuel Who made a cool scene based on the Wind Waker, in which he used my water material (that's on Substance Share). Check the work by Ymannuel here: https://www.artstation.com/artwork/g4oKm

You can now download the substance at substance share: https://share.allegorithmic.com/libraries/2906

Reference: ( http://www.textures.com/system/gallery/photos/FX/Water/Foam/10715/hotlink-ok/WaterFoam0007_3_shared.jpg )

Final. I use an emissive map to fake SSS/inscattering.

Final. I use an emissive map to fake SSS/inscattering.

Final. Changed the wind direction so the foam placement is on another side.

Final. Changed the wind direction so the foam placement is on another side.

Final, emissive intensity set higher to match the sunny scene.

Final, emissive intensity set higher to match the sunny scene.

Final

Final

1st iteration.

1st iteration.

1st iteration.

1st iteration.

1st iteration.

1st iteration.