Substance Designer Doodles - Gameboy Camera Filter

This filter takes an input and uses it to replicate the result of using a gameboy camera to take a picture. There are 14 palettes to choose from, and options for levels and high pass.

Special thanks to Bruno Alfonseca - https://www.artstation.com/bruno for the dither filter on Substance Share. Doing a dither manually would take me too much time, and his work is very solid.

Also thanks to the youtube channel "Wulff Den" For the inspiration.

I will follow this up with a actual Gameboy substance once i have the time ;)

Using the "Perceived" palette.

Using the "Perceived" palette.

Wulff Den palette.

Wulff Den palette.

Default 2-Bit palette.

Default 2-Bit palette.

Alt text.

Alt text.

No text

No text

High pass and levels tweaks.

High pass and levels tweaks.

Escalation 1985 palette.

Escalation 1985 palette.

Custom palette.

Custom palette.

Input

Input

Soon!

Soon!