X-TAON Competition - RGB/Procedural Spectrum Car.

I got inspired to use a RGB gradient as a basis, and add procedural special sauce to emphasise the way Substance Painter works. It has an anodized metal type foil wrap that has been brushed, and vinyl decals. The roof is hammered tinted sheet metal with a clear coat. Some of the top layers have been peeled away to reveal the carbon fibres underneath.

X-TAON Competition - RGB/Procedural Spectrum Car

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Final - Free angle and environment, free view

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Final - Free angle and environment, free view

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Final - Free angle and environment, side view

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Final - Free angle and environment, top view

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Final - 3 quarter back

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Final - 3 quarter front

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Final - Inside Painter (iray)

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Final - Inside Painter

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First iteration

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First iteration

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First iteration

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