X-TAON Competition - RGB/Procedural Spectrum Car.

I got inspired to use a RGB gradient as a basis, and add procedural special sauce to emphasise the way Substance Painter works. It has an anodized metal type foil wrap that has been brushed, and vinyl decals. The roof is hammered tinted sheet metal with a clear coat. Some of the top layers have been peeled away to reveal the carbon fibres underneath.

X-TAON Competition - RGB/Procedural Spectrum Car

Final - Free angle and environment, free view

Final - Free angle and environment, free view

Final - Free angle and environment, free view

Final - Free angle and environment, free view

Final - Free angle and environment, side view

Final - Free angle and environment, side view

Final - Free angle and environment, top view

Final - Free angle and environment, top view

Final - 3 quarter back

Final - 3 quarter back

Final - 3 quarter front

Final - 3 quarter front

Final - Inside Painter (iray)

Final - Inside Painter (iray)

Final - Inside Painter

Final - Inside Painter

First iteration

First iteration

First iteration

First iteration

First iteration

First iteration

First iteration

First iteration

First iteration

First iteration

First iteration

First iteration