








Diffuse-only Automotive Smart material.
This material outputs a diffuse/base colour texture that has lighting and shading baked in. Ideal for game engines that don't support dynamic lights, stylized approaches and more.
For a walk-through of the options, check this video:
This smart material uses baked maps, just like most other smart materials.
Have fun!
Recommended skill level for editing this material inside Substance Painter:
Beginner.
Contents:
2 Spsm (Substance Painter Smart Material) files, One with triplanar mapping for the grunge, and one with planar mapping.
License:
Substance files and exported outputs cannot be redistributed or resold unless as embedded components of electronic/interactive media.
Notes:
Only works with Substance Painter 20193.3.3 or higher.