Substance Sampler - Splatter Input Filter

Substance Sampler splatter filter. It lets you scale and tile your material, with parameters and options as:

  • Height generation.
  • Height refinement (low pass, slope balance, high pass, smoothness).
  • AO Generation.
  • Splat amount.
  • Edge feathering (hides splat seams).
  • Edge feathering radius.
  • Random rotation.
  • Sharpen by halo maps.
  • Debug view to visualise splats.

This filter works best with organic materials such as ground types, dirt etc. It can work on just a single image run through the bitmap to material filter, or with entire scans.

For a walk-through of the options, check the video here:


Recommended skill level for editing this material inside Substance Sampler:

  • Beginner.

Contents:

  • SBSAR (Substance Archive file, useable in Substance Sampler and Substance Designer).

License:

  • Substance files and exported outputs cannot be redistributed or resold unless as embedded components of electronic/interactive media.

Notes:

  • Only works with Substance Sampler v 3.3.2 Zucchini or higher.

  • This is a non-refundable digital product.

Release Notes

  • Updated the filter to use the latest version of Substance Sampler
  • Updated RTAO option
  • Optimised performance, filter now works faster
    • Uses parent bitdepth, some nodes were previously at 32 bit
    • Debug view more performant
  • Added a dash of special sauce
Standard Use License
$25
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Standard Use License Read MoreRead Less
Files (1)
Sampler Slatter Input
sbsar /
740 KB
Extended Use License
$125
License: Extended Commercial License
Stock Assets

For use on an unlimited number of commercial projects with no limits on sales or views.

Learn More
Extended Use License Read MoreRead Less
Files (1)
Sampler Slatter Input
sbsar /
740 KB