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I made these many years ago and decided to share them as-is. Feel free to use them in any way you can think of! They work as a panorama inside Substance Painter, in Blender, as matcaps while sculpting, or in-game for fake retro reflections. Drop one on a chrome, satin or pearl surface and the lighting is already in the map. No environment setup, no light rig.
The set goes from quiet studio metal to sci-fi and crystal. Satin and dull ones for a clean read, chromatic and aniso for breakup, cyber and exotic when you want a bit of colour.
License: CC-BY. Free to use, including commercially and publicly. Credit Käy Vriend (kayv.artstation.com) when you do.
42 matcaps
Each map comes with a material-ball preview and a promo render on the same chrome figure, so you can see the reflection before you drop it in a scene.
Archive: RAR, 227.3 MB.
Enjoy!
42 HDRI matcaps for retro reflections and renders. Satin, chrome, crystal, cyber and pearl environments. RAR, 227.3 MB.